fairychess by solocro

unfortunately i can't make a thing that lets you play chess with custom pieces. thats a lifelong goal of mine but so far not achieved

for now on this page i will be highlighting as many fairychess/unorthodox chess pieces as i possibly can. these are sourced from all sorts of places - chess problems, older versions of chess, custom versions like capablanca, overseas versions like shogi or xiangqi, things from the game Ouroboros King, and stuff i made up :3

posts will not be consistent - weekdays maybe, weekends unlikely.

dates formatted DD/(M)M/YYYY.

26/3/2024 - camel, zebra, nightrider, giraffe, buffalo, and horse

these are all variations of the knight!

the camel

the camel moves as a knight but moves over 3 spaces instead of 2 before shifting over 1, in a longer L

the zebra

the zebra moves as a camel but shifts over 2, in a bigger L

the nightrider

the nightrider makes an unlimited number of knight moves in one direction

the zigzag nightrider

the zigzag nightrider is a variant of nightrider that makes alternating knight moves to move in one direction in a roughly straight line, up & down or left & right. difficult to explain exactly. it zigzags!

the giraffe

the giraffe is a long knight, moving 4 spaces up and 1 over.

the buffalo

the buffalo, also called the superknight, is a piece that moves as a camel, knight, zebra, and giraffe.

the horse

the horse, also called the wooden horse or the wooden knight, is my name for the knight as it appears in shogi. it moves as a knight, but only forwards. it promotes to either a knight or a promoted horse upon reaching the back rank depending on preference. the promoted horse moves the same as shogi's gold general.


24/3/2024 - deacon and (rain)archbishop

the deacon

the deacon is a piece made by me for my custom chess variant called "rainchess". the deacon moves up to 4 squares like a bishop. however, it can bounce at 45-degree angles from the sides of the board.

the archbishop

in the assymetric variant of rainchess, clergy rainchess, the deacon can not move backwards, and pawns, footsoldiers, and serfs (will go over serfs and footsoldiers at some point) cannot promote to deacon. the deacon, however, can promote to archbishop (called the rainarchbishop occasionally, to distinguish from other pieces given that name) at the end of the board. the archbishop moves like a bishop but can bounce off the edges of the board (once) like a deacon.

(bonus!) the cardinal

not integrated into any variant of chess, the cardinal is a hypothetical piece that moves like an archbishop but can bounce either two or an unlimited number of times.


22/3/2024 - princess, empress, and amazon

these are 3 also rather simple and very old pieces common in chess problems and variants, all combining the movement of different pieces

the princess

also known as the archbishop, cardinal, or simply "bishop-knight compound", the princess moves like a bishop - diagonally any number of spaces - or a knight - two spaces cardinally, then over one. in a version of chess made by Pietro Carerra in the 1600s, it was called the "centaur". José Capablanca called it the archbishop in his Capablanca Chess, which also included the empress as the "chancellor".

the empress

also known as the marshal, chancellor, champion, or simply "bishop-rook compound", the empress moves like a rook - cardinally any number of spaces - or a knight, as described above. the first iteration of the empress was called the "war machine" (dabbaba), which now generally refers to the dabbaba that moves as a 2-leaper. Carerra called it a champion, while it was popularly called the chancellor, popularized by a variant of chess called Chancellor Chess and later by Capablanca.

the amazon

also called the dragon (my preferred name for it :3), the amazon combines the queen and the knight. in an Indian chess variant, black plays with traditional chess pieces, but white has only an amazon, called maharajah. it is generally seen as one of the most powerful pieces in fairychess. in some chess games i've played, we play with an amazon instead of a queen.

21/3/2024 - mann, wazir, ferz, alfil, and dabbaba

these are 5 very basic fairy chess pieces, very common in chess problems. each one has fairly simple movement.

the mann

the mann (plural mannen) or simply the man (plural men) moves like the king, but is not royal. it cannot castle or be checked/checkmated

the ferz

the ferz, also called the fers, moves one space diagonally in any direction. it and the wazir split the king's moves in two. it was called the "minister" or "counsellor" in older versions of chess, and in Tamerlane Chess, one of the earliest known variants, included it and the wazir instead of what would later become the queen. the ferz was also once called the queen before the modern piece was created.

the wazir

the wazir, vazir, or vizier moves one space cardinally in any direction, and when combined with a ferz makes a mann. its name roughly translates to "minister" or "judge".

the alfil

the alfil, alpil, fil, pil, or elephant jumps two spaces diagonally in any direction, bypassing any pieces in the way. its movement means it can only ever access 8 squares of the chessboard - it would take 8 alfils to access all of the squares.

the dabbaba

the dabbaba, also spelled dabaaba or dabbabah, also called the "war machine", is similar to the alfil but jumps two spaces cardinally. this piece can only access 16 of the squares due to being twice-colorbound.


20-21/3/2024 - the classics (to start)

it wouldn't be right to call the western chess pieces not technically unorthodox, as there is no such thing as an orthodox chess piece. however, since western chess is the variant i know best (and it is for most of the people who will be reading this, i imagine) i will group them together and call it a day :3

the king

a basic piece that moves one space cardinally or diagonally. if threatened by another piece (check), it must be moved. in a position where it can't be moved out of check, the opponent wins (checkmate). in a position where it is not in check, but cannot move without entering check, it is a stalemate and neither player wins. capable of castling - if neither the king nor a rook have moved, then the king may do a special move (queenside ("long") or kingside)

the rook

arguably the most basic piece in western chess, moves any number of spaces vertically or horizontally. castling is a thing but thats explained above.

the bishop

moves any number of spaces diagonally. can only ever stand on squares of its own color, as such there is a "dark-squared bishop" and "light-squared bishop".

the queen

moves like a rook or a bishop (diagonally or cardinally). the strongest piece available

the knight

jumps two spaces in any cardinal direction and then over one at a 90 degree angle (an L shape). only piece in western chess capable of jumping. it is also the best piece for forking, as it can't be threatened by any piece it attacks other than another knight

the pawn

fitting that the most abundant piece is also the most confusing. a pawn moves one space forward, but on its first move it may move two (two-step move). it can only capture diagonally in front of it. if another pawn moves two spaces forward in such a way that the pawn could have captured it if it had only moved once, it may still capture as if it did (en passant, "in passing"). if it reaches the back rank (1 for black, 8 for white) then it can promote and become a queen, knight, rook, or bishop. promoting to a rook or bishop is impractical but very rarely it is useful to "underpromote" to avoid stalemate. occasionally knights are useful to have, but in 90% of cases a queen is optimal.